![]() ![]() The story goes like this: during the 80’s (the Cold War period, for those who don’t remember/know), in an age where nuclear war was entirely real… you guessed it, World War III hits. ![]() The story of Chromehounds is one of politics and war, which won’t be a big shocker to fans of the aforementioned Armored Core that franchise is rife with such things. So, let’s take a look and see if Chromehounds has enough to it to stand on its own, or if it’s just another mech game from a company that’s full of them. The game was obviously meant to be a completely different experience, and while several of the concepts (governmental strife, mercenary dealings) remain consistent, the core gameplay elements looked to be in for a massive change. From Software decided to go in a different direction with their mech concepts instead of individuals (Ravens) running around in customizable Gundam suits (Armored Cores), we’re given squads of soldiers and mercs fighting strategic battles in customizable Mechwarrior/Steel Battalion robots (Hounds). Besides, it’s extremely satisfying to run around in a giant mech and blow shit up.Īnd, of course, From is also the maker of Armored Core, quite possibly THE definitive mech combat franchise in the gaming world. ![]() The latter, of course, is because I grew up with Voltron and the Transformers, and never really grew out of that. The former is because of the years and years of oddball titles they’ve dropped onto American soil the Kings Field series, Shadow Tower, Echo Night, and Lost Kingdoms, among other games, instantly make From a friend to the niche gamer. It’s no secret around here I’m a fan of From Software, and I love giant robot games. ![]()
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